This Aladdin game, in which Aladdin wields a scimitar, was released for the Sega Genesis, PC, Amiga, Nintendo Entertainment System, Game Boy (with Super Game Boy enhancements on the Super Nintendo Entertainment System), and Game Boy Color. Doing this allowed for two 256 frame cycles to be skipped, at the cost for 1 extra lag frame for a nice total of 511 frames saved. A Platform Game based on Disneys Aladdin, released by Virgin Games (later known as Virgin Interactive Entertainment) in 1993. Disney animators created Disneys Aladdins graphics using film-quality cel animation a first for a cart-based game.
![aladdin sega genesis rock level aladdin sega genesis rock level](https://i.ytimg.com/vi/frpb7_99H8M/maxresdefault.jpg)
And for good reason: Sega, Disney and Virgin Games joined forces to create this ground-breaking game using cutting-edge graphics and development technology. The load range of the skeletons and the bones themselves is quite small, so we need a pattern which flings a bone to a desirable location, but which also allows enough time to race to the location before the bone arrives. Disneys Aladdin on Genesis is like no game youve ever seen. Their various explosion patterns can be shuffled through by manipulating the loading/unloading of nearby actors, which were searched until a favourable one was found. The only one which can get close enough to us when midair on platforms, is of course the nearby exploding skeletons.
![aladdin sega genesis rock level aladdin sega genesis rock level](http://www.hardcoregaming101.net/wp-content/uploads/2017/12/Aladdin-USA_039.png)
Many platforms are deliberately designed to be just barely too high to reach, but can now be accessed with our new glitch, assuming we have a damage source available to activate it.
![aladdin sega genesis rock level aladdin sega genesis rock level](https://assets2.rockpapershotgun.com/aladdin.jpg)
There are many sections here where we're forced to wait for periodic platforms, and unfortunately a few extra skids isn't fast enough to beat the cycles, and so this is the perfect time to introduce our new Tall Jumps.